common
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67d4c90ed1
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@ -2,12 +2,23 @@ import config_loader
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import socket
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import log
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class Client:
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class SocketClient:
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def __init__(self):
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self.config = config_loader.get_config()
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def start(self):
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with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
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s.connect((self.config['server']['host'], self.config['server']['port']))
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s.sendall(b'Hello world')
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data = s.recv(1024)
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log.error(f'> Received {data!r}')
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#s.sendall(b'q')
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def main():
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log.set_lvl(log.LogLevel.DEBUG)
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c = SocketClient()
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c.start()
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if __name__ == '__main__':
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main()
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@ -15,6 +15,9 @@ class SocketServer:
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"""
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def __init__(self):
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self.server = None
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def start(self):
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with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
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self.server = s
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s.bind((config['server']['host'], config['server']['port']))
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@ -22,20 +25,31 @@ class SocketServer:
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log.debug(f'* Server listening on {config["server"]["port"]}')
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# find a way to spin up a thread or some coprocessor to deal with this
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self.connect(s.accept())
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while(True):
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self.connect(s.accept())
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def connect(self, connection, addr):
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def connect(self, c_a):
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(connection, addr) = c_a
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with connection:
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log.debug(f'> Accepted connection from {addr}')
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while True:
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data = connection.recv(1024)
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if not data:
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if not data or data == "q":
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break
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# erm... what
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# why are we mass pinging?
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connection.sendall(data)
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log.debug(f'> Connection lost from {addr}')
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def main():
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log.set_lvl(log.LogLevel.DEBUG)
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s = SocketServer()
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s.start()
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if __name__ == '__main__':
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main()
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